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Augmented Reality for Developers Build practical augmented reality applications with Unity, ARCore, ARKit, and Vuforia Jonathan Linowes Krystian Babilinski BIRMINGHAM - MUMBAI
Augmented Reality for Developers Copyright © 2017 Packt Publishing All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews. Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author(s), nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book. Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information. First published: October 2017 Production reference: 1051017 Published by Packt Publishing Ltd. Livery Place 35 Livery Street Birmingham B3 2PB, UK. ISBN: 978-1-78728-643-6 www.packtpub.com
Credits Authors Jonathan Linowes Krystian Babilinski Reviewers Micheal Lanham Commissioning Editor Amarabha Banerjee Acquisition Editor Reshma Raman Copy Editor Safis Editing Project Coordinator Ulhas Kambali Proofreader Safis Editing Indexer Rekha Nair Content Development Editor Graphics
Anurag Ghogre Abhinash Sahu Technical Editor Jash Bavishi Production Coordinator Melwyn Dsa
About the Authors Jonathan Linowes is principal at Parkerhill Reality Labs, an immersive media Indie studio. He is a veritable 3D graphics enthusiast, Unity developer, successful entrepreneur, and teacher. He has a fine arts degree from Syracuse University and a master’s degree from the MIT Media Lab. He has founded several successful startups and held technical leadership positions at major corporations, including Autodesk Inc. He is the author of other books and videos by Packt, including Unity Virtual Reality Projects (2015) and Cardboard VR Projects for Android (2016). Special thanks to Lisa and our kids for augmenting my life and keeping my real-reality real. Krystian Babilinski is an experienced Unity developer with extensive knowledge in 3D design. He has been developing professional AR/VR applications since 2015. He led Babilin Applications, a Unity Design group that promotes open source development and engages with the the Unity community. Krystian now leads the development at Parkerhill Reality Labs, which recently published Power Solitaire VR, a multiplatform VR game.
About the Reviewer Micheal Lanham is a solutions architect with petroWEB and currently resides in Calgary, Alberta, in Canada. In his current role, he develops integrated GIS applications with advanced ML and spatial search capabilities. He has worked as a professional and amateur game developer; he has been building desktop and mobile games for over 15 years. In 2007, Micheal was introduced to Unity 3D and has been an avid developer, consultant, and manager of multiple Unity games and graphic projects ever since. Micheal had previously written Augmented Reality Game Development and Game Audio Development with Unity 5.x , also published by Packt in 2017.
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