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Main Page
Table of content
Copyright
Addison-Wesley Professional Computing Series
Foreword
Preface
Introduction
Changes from the Second Edition
Using This Book
Source Code and Errata Availability
Acknowledgments
Part 1: Introduction and TCP/IP
Chapter 1. Introduction
1.1 Introduction
1.2 A Simple Daytime Client
1.3 Protocol Independence
1.4 Error Handling: Wrapper Functions
1.5 A Simple Daytime Server
1.6 Roadmap to Client/Server Examples in the Text
1.7 OSI Model
1.8 BSD Networking History
1.9 Test Networks and Hosts
1.10 Unix Standards
1.11 64-Bit Architectures
1.12 Summary
Exercises
Chapter 2. The Transport Layer: TCP, UDP, and SCTP
2.1 Introduction
2.2 The Big Picture
2.3 User Datagram Protocol (UDP)
2.4 Transmission Control Protocol (TCP)
2.5 Stream Control Transmission Protocol (SCTP)
2.6 TCP Connection Establishment and Termination
2.7 TIME_WAIT State
2.8 SCTP Association Establishment and Termination
2.9 Port Numbers
2.10 TCP Port Numbers and Concurrent Servers
2.11 Buffer Sizes and Limitations
2.12 Standard Internet Services
2.13 Protocol Usage by Common Internet Applications
2.14 Summary
Exercises
Part 2: Elementary Sockets
Chapter 3. Sockets Introduction
3.1 Introduction
3.2 Socket Address Structures
3.3 Value-Result Arguments
3.4 Byte Ordering Functions
3.5 Byte Manipulation Functions
3.6 'inet_aton', 'inet_addr', and 'inet_ntoa' Functions
3.7 'inet_pton' and 'inet_ntop' Functions
3.8 'sock_ntop' and Related Functions
3.9 'readn', 'writen', and 'readline' Functions
3.10 Summary
Exercises
Chapter 4. Elementary TCP Sockets
4.1 Introduction
4.2 'socket' Function
4.3 'connect' Function
4.4 'bind' Function
4.5 'listen' Function
4.6 'accept' Function
4.7 'fork' and 'exec' Functions
4.8 Concurrent Servers
4.9 'close' Function
4.10 'getsockname' and 'getpeername' Functions
4.11 Summary
Exercises
Chapter 5. TCP Client/Server Example
5.1 Introduction
5.2 TCP Echo Server: 'main' Function
5.3 TCP Echo Server: 'str_echo' Function
5.4 TCP Echo Client: 'main' Function
5.5 TCP Echo Client: 'str_cli' Function
5.6 Normal Startup
5.7 Normal Termination
5.8 POSIX Signal Handling
5.9 Handling 'SIGCHLD' Signals
5.10 'wait' and 'waitpid' Functions
5.11 Connection Abort before 'accept' Returns
5.12 Termination of Server Process
5.13 'SIGPIPE' Signal
5.14 Crashing of Server Host
5.15 Crashing and Rebooting of Server Host
5.16 Shutdown of Server Host
5.17 Summary of TCP Example
5.18 Data Format
5.19 Summary
Exercises
Chapter 6. I/O Multiplexing: The 'select' and 'poll' Functions
6.1 Introduction
6.2 I/O Models
6.3 'select' Function
6.4 'str_cli' Function (Revisited)
6.5 Batch Input and Buffering
6.6 'shutdown' Function
6.7 'str_cli' Function (Revisited Again)
6.8 TCP Echo Server (Revisited)
6.9 'pselect' Function
6.10 'poll' Function
6.11 TCP Echo Server (Revisited Again)
6.12 Summary
Exercises
Chapter 7. Socket Options
7.1 Introduction
7.2 'getsockopt' and 'setsockopt' Functions
7.3 Checking if an Option Is Supported and Obtaining the Default
7.4 Socket States
7.5 Generic Socket Options
7.6 IPv4 Socket Options
7.7 ICMPv6 Socket Option
7.8 IPv6 Socket Options
7.9 TCP Socket Options
7.10 SCTP Socket Options
7.11 'fcntl' Function
7.12 Summary
Exercises
Chapter 8. Elementary UDP Sockets
8.1 Introduction
8.2 'recvfrom' and 'sendto' Functions
8.3 UDP Echo Server: 'main' Function
8.4 UDP Echo Server: 'dg_echo' Function
8.5 UDP Echo Client: 'main' Function
8.6 UDP Echo Client: 'dg_cli' Function
8.7 Lost Datagrams
8.8 Verifying Received Response
8.9 Server Not Running
8.10 Summary of UDP Example
8.11 'connect' Function with UDP
8.12 'dg_cli' Function (Revisited)
8.13 Lack of Flow Control with UDP
8.14 Determining Outgoing Interface with UDP
8.15 TCP and UDP Echo Server Using 'select'
8.16 Summary
Exercises
Chapter 9. Elementary SCTP Sockets
9.1 Introduction
9.2 Interface Models
9.3 'sctp_bindx' Function
9.4 'sctp_connectx' Function
9.5 'sctp_getpaddrs' Function
9.6 'sctp_freepaddrs' Function
9.7 'sctp_getladdrs' Function
9.8 'sctp_freeladdrs' Function
9.9 'sctp_sendmsg' Function
9.10 'sctp_recvmsg' Function
9.11 'sctp_opt_info' Function
9.12 'sctp_peeloff' Function
9.13 'shutdown' Function
9.14 Notifications
9.15 Summary
Exercises
Chapter 10. SCTP Client/Server Example
10.1 Introduction
10.2 SCTP One-to-Many-Style Streaming Echo Server: 'main' Function
10.3 SCTP One-to-Many-Style Streaming Echo Client: 'main' Function
10.4 SCTP Streaming Echo Client: 'str_cli' Function
10.5 Exploring Head-of-Line Blocking
10.6 Controlling the Number of Streams
10.7 Controlling Termination
10.8 Summary
Exercises
Chapter 11. Name and Address Conversions
11.1 Introduction
11.2 Domain Name System (DNS)
11.3 'gethostbyname' Function
11.4 'gethostbyaddr' Function
11.5 'getservbyname' and 'getservbyport' Functions
11.6 'getaddrinfo' Function
11.7 'gai_strerror' Function
11.8 'freeaddrinfo' Function
11.9 'getaddrinfo' Function: IPv6
11.10 'getaddrinfo' Function: Examples
11.11 'host_serv' Function
11.12 'tcp_connect' Function
11.13 'tcp_listen' Function
11.14 'udp_client' Function
11.15 'udp_connect' Function
11.16 'udp_server' Function
11.17 'getnameinfo' Function
11.18 Re-entrant Functions
11.19 'gethostbyname_r' and 'gethostbyaddr_r' Functions
11.20 Obsolete IPv6 Address Lookup Functions
11.21 Other Networking Information
11.22 Summary
Exercises
Part 3: Advanced Sockets
Chapter 12. IPv4 and IPv6 Interoperability
12.1 Introduction
12.2 IPv4 Client, IPv6 Server
12.3 IPv6 Client, IPv4 Server
12.4 IPv6 Address-Testing Macros
12.5 Source Code Portability
12.6 Summary
Exercises
Chapter 13. Daemon Processes and the 'inetd' Superserver
13.1 Introduction
13.2 'syslogd' Daemon
13.3 'syslog' Function
13.4 'daemon_init' Function
13.5 'inetd' Daemon
13.6 'daemon_inetd' Function
13.7 Summary
Exercises
Chapter 14. Advanced I/O Functions
14.1 Introduction
14.2 Socket Timeouts
14.3 'recv' and 'send' Functions
14.4 'readv' and 'writev' Functions
14.5 'recvmsg' and 'sendmsg' Functions
14.6 Ancillary Data
14.7 How Much Data Is Queued?
14.8 Sockets and Standard I/O
14.9 Advanced Polling
14.10 Summary
Exercises
Chapter 15. Unix Domain Protocols
15.1 Introduction
15.2 Unix Domain Socket Address Structure
15.3 'socketpair' Function
15.4 Socket Functions
15.5 Unix Domain Stream Client/Server
15.6 Unix Domain Datagram Client/Server
15.7 Passing Descriptors
15.8 Receiving Sender Credentials
15.9 Summary
Exercises
Chapter 16. Nonblocking I/O
16.1 Introduction
16.2 Nonblocking Reads and Writes: 'str_cli' Function (Revisited)
16.3 Nonblocking 'connect'
16.4 Nonblocking 'connect:' Daytime Client
16.5 Nonblocking 'connect:' Web Client
16.6 Nonblocking 'accept'
16.7 Summary
Exercises
Chapter 17. 'ioctl' Operations
17.1 Introduction
17.2 'ioctl' Function
17.3 Socket Operations
17.4 File Operations
17.5 Interface Configuration
17.6 'get_ifi_info' Function
17.7 Interface Operations
17.8 ARP Cache Operations
17.9 Routing Table Operations
17.10 Summary
Exercises
Chapter 18. Routing Sockets
18.1 Introduction
18.2 Datalink Socket Address Structure
18.3 Reading and Writing
18.4 'sysctl' Operations
18.5 'get_ifi_info' Function (Revisited)
18.6 Interface Name and Index Functions
18.7 Summary
Exercises
Chapter 19. Key Management Sockets
19.1 Introduction
19.2 Reading and Writing
19.3 Dumping the Security Association Database (SADB)
19.4 Creating a Static Security Association (SA)
19.5 Dynamically Maintaining SAs
19.6 Summary
Exercises
Chapter 20. Broadcasting
20.1 Introduction
20.2 Broadcast Addresses
20.3 Unicast versus Broadcast
20.4 'dg_cli' Function Using Broadcasting
20.5 Race Conditions
20.6 Summary
Exercises
Chapter 21. Multicasting
21.1 Introduction
21.2 Multicast Addresses
21.3 Multicasting versus Broadcasting on a LAN
21.4 Multicasting on a WAN
21.5 Source-Specific Multicast
21.6 Multicast Socket Options
21.7 'mcast_join' and Related Functions
21.8 'dg_cli' Function Using Multicasting
21.9 Receiving IP Multicast Infrastructure Session Announcements
21.10 Sending and Receiving
21.11 Simple Network Time Protocol (SNTP)
21.12 Summary
Exercises
Chapter 22. Advanced UDP Sockets
22.1 Introduction
22.2 Receiving Flags, Destination IP Address, and Interface Index
22.3 Datagram Truncation
22.4 When to Use UDP Instead of TCP
22.5 Adding Reliability to a UDP Application
22.6 Binding Interface Addresses
22.7 Concurrent UDP Servers
22.8 IPv6 Packet Information
22.9 IPv6 Path MTU Control
22.10 Summary
Exercises
Chapter 23. Advanced SCTP Sockets
23.1 Introduction
23.2 An Autoclosing One-to-Many-Style Server
23.3 Partial Delivery
23.4 Notifications
23.5 Unordered Data
23.6 Binding a Subset of Addresses
23.7 Determining Peer and Local Address Information
23.8 Finding an Association ID Given an IP Address
23.9 Heartbeating and Address Failure
23.10 Peeling Off an Association
23.11 Controlling Timing
23.12 When to Use SCTP Instead of TCP
23.13 Summary
Exercises
Chapter 24. Out-of-Band Data
24.1 Introduction
24.2 TCP Out-of-Band Data
24.3 'sockatmark' Function
24.4 TCP Out-of-Band Data Recap
24.5 Summary
Exercises
Chapter 25. Signal-Driven I/O
25.1 Introduction
25.2 Signal-Driven I/O for Sockets
25.3 UDP Echo Server Using 'SIGIO'
25.4 Summary
Exercises
Chapter 26. Threads
26.1 Introduction
26.2 Basic Thread Functions: Creation and Termination
26.3 'str_cli' Function Using Threads
26.4 TCP Echo Server Using Threads
26.5 Thread-Specific Data
26.6 Web Client and Simultaneous Connections (Continued)
26.7 Mutexes: Mutual Exclusion
26.8 Condition Variables
26.9 Web Client and Simultaneous Connections (Continued)
26.10 Summary
Exercises
Chapter 27. IP Options
27.1 Introduction
27.2 IPv4 Options
27.3 IPv4 Source Route Options
27.4 IPv6 Extension Headers
27.5 IPv6 Hop-by-Hop Options and Destination Options
27.6 IPv6 Routing Header
27.7 IPv6 Sticky Options
27.8 Historical IPv6 Advanced API
27.9 Summary
Exercises
Chapter 28. Raw Sockets
28.1 Introduction
28.2 Raw Socket Creation
28.3 Raw Socket Output
28.4 Raw Socket Input
28.5 'ping' Program
28.6 'traceroute' Program
28.7 An ICMP Message Daemon
28.8 Summary
Exercises
Chapter 29. Datalink Access
29.1 Introduction
29.2 BSD Packet Filter (BPF)
29.3 Datalink Provider Interface (DLPI)
29.4 Linux: 'SOCK_PACKET' and 'PF_PACKET'
29.5 'libpcap': Packet Capture Library
29.6 'libnet': Packet Creation and Injection Library
29.7 Examining the UDP Checksum Field
29.8 Summary
Exercises
Chapter 30. Client/Server Design Alternatives
30.1 Introduction
30.2 TCP Client Alternatives
30.3 TCP Test Client
30.4 TCP Iterative Server
30.5 TCP Concurrent Server, One Child per Client
30.6 TCP Preforked Server, No Locking Around 'accept'
30.7 TCP Preforked Server, File Locking Around 'accept'
30.8 TCP Preforked Server, Thread Locking Around 'accept'
30.9 TCP Preforked Server, Descriptor Passing
30.10 TCP Concurrent Server, One Thread per Client
30.11 TCP Prethreaded Server, per-Thread 'accept'
30.12 TCP Prethreaded Server, Main Thread 'accept'
30.13 Summary
Exercises
Chapter 31. Streams
31.1 Introduction
31.2 Overview
31.3 'getmsg' and 'putmsg' Functions
31.4 'getpmsg' and 'putpmsg' Functions
31.5 'ioctl' Function
31.6 Transport Provider Interface (TPI)
31.7 Summary
Exercises
Appendix A. IPv4, IPv6, ICMPv4, and ICMPv6
A.1 Introduction
A.2 IPv4 Header
A.3 IPv6 Header
A.4 IPv4 Addresses
A.5 IPv6 Addresses
A.6 Internet Control Message Protocols (ICMPv4 and ICMPv6)
Appendix B. Virtual Networks
B.1 Introduction
B.2 The MBone
B.3 The 6bone
B.4 IPv6 Transition: 6to4
Appendix C. Debugging Techniques
C.1 System Call Tracing
C.2 Standard Internet Services
C.3 'sock' Program
C.4 Small Test Programs
C.5 'tcpdump' Program
C.6 'netstat' Program
C.7 'lsof' Program
Appendix D. Miscellaneous Source Code
D.1 'unp.h' Header
D.2 'config.h' Header
D.3 Standard Error Functions
Appendix E. Solutions to Selected Exercises
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7
Chapter 8
Chapter 9
Chapter 10
Chapter 11
Chapter 12
Chapter 13
Chapter 14
Chapter 15
Chapter 16
Chapter 17
Chapter 18
Chapter 20
Chapter 21
Chapter 22
Chapter 24
Chapter 25
Chapter 26
Chapter 27
Chapter 28
Chapter 29
Chapter 30
Chapter 31
Bibliography
[ Team LiB ] [ Team LiB ]     Table of Contents Table of Contents     •  •  UNIX® Network Programming Volume 1, Third Edition: The Sockets Networking UNIX® Network Programming Volume 1, Third Edition: The Sockets Networking API API By W. Richard Stevens, Bill Fenner, Andrew M. Rudoff By W. Richard Stevens, Bill Fenner, Andrew M. Rudoff     Publisher: Addison Wesley Publisher: Addison Wesley Pub Date: November 21, 2003 Pub Date: November 21, 2003 ISBN: 0-13-141155-1 ISBN: 0-13-141155-1 Pages: 1024 Pages: 1024 "Everyone will want this book because it provides a great mix of practical experience, historical "Everyone will want this book because it provides a great mix of practical experience, historical perspective, and a depth of understanding that only comes from being intimately involved in the perspective, and a depth of understanding that only comes from being intimately involved in the field. I've already enjoyed and learned from reading this book, and surely you will too." field. I've already enjoyed and learned from reading this book, and surely you will too." -Sam Leffler -Sam Leffler The classic guide to UNIX networking APIs... now completely updated! The classic guide to UNIX networking APIs... now completely updated! To build today's highly distributed, networked applications and services, you need deep mastery To build today's highly distributed, networked applications and services, you need deep mastery of sockets and other key networking APIs. One book delivers comprehensive, start-to-finish of sockets and other key networking APIs. One book delivers comprehensive, start-to-finish guidance for building robust, high-performance networked systems in any environment: UNIX guidance for building robust, high-performance networked systems in any environment: UNIX Network Programming, Volume 1, Third Edition. Network Programming, Volume 1, Third Edition. Building on the legendary work of W. Richard Stevens, this edition has been fully updated by two Building on the legendary work of W. Richard Stevens, this edition has been fully updated by two leading network programming experts to address today's most crucial standards, leading network programming experts to address today's most crucial standards, implementations, and techniques. New topics include: implementations, and techniques. New topics include: POSIX Single UNIX Specification Version 3 POSIX Single UNIX Specification Version 3 IPv6 APIs (including updated guidance on IPv6/IPv4 interoperability) IPv6 APIs (including updated guidance on IPv6/IPv4 interoperability) The new SCTP transport protocol The new SCTP transport protocol IPsec-based Key Management Sockets IPsec-based Key Management Sockets FreeBSD 4.8/5.1, Red Hat Linux 9.x, Solaris 9, AIX 5.x, HP-UX, and Mac OS X FreeBSD 4.8/5.1, Red Hat Linux 9.x, Solaris 9, AIX 5.x, HP-UX, and Mac OS X implementations implementations
New network program debugging techniques Source Specific Multicast API, the key enabler for widespread IP multicast deployment The authors also update and extend Stevens' definitive coverage of these crucial UNIX networking standards and techniques: TCP and UDP transport Sockets: elementary, advanced, routed, and raw I/O: multiplexing, advanced functions, nonblocking, and signal-driven Daemons and inetd UNIX domain protocols ioctl operations Broadcasting and multicasting Threads Streams Design: TCP iterative, concurrent, preforked, and prethreaded servers Since 1990, network programmers have turned to one source for the insights and techniques they need: W. Richard Stevens' UNIX Network Programming. Now, there's an edition specifically designed for today's challenges-and tomorrow's. [ Team LiB ]
[ Team LiB ]   Table of Contents   •  UNIX® Network Programming Volume 1, Third Edition: The Sockets Networking API By W. Richard Stevens, Bill Fenner, Andrew M. Rudoff   Publisher: Addison Wesley Pub Date: November 21, 2003 ISBN: 0-13-141155-1 Pages: 1024     Copyright     Addison-Wesley Professional Computing Series     Foreword     Preface      Introduction      Changes from the Second Edition      Using This Book      Source Code and Errata Availability      Acknowledgments     Part 1:  Introduction and TCP/IP        Chapter 1.  Introduction                                                                  Section 1.1.  Introduction Section 1.2.  A Simple Daytime Client Section 1.3.  Protocol Independence Section 1.4.  Error Handling: Wrapper Functions Section 1.5.  A Simple Daytime Server Section 1.6.  Roadmap to Client/Server Examples in the Text Section 1.7.  OSI Model Section 1.8.  BSD Networking History Section 1.9.  Test Networks and Hosts Section 1.10.  Unix Standards Section 1.11.  64-Bit Architectures Section 1.12.  Summary Exercises
Section 3.1.  Introduction Section 3.2.  Socket Address Structures Section 3.3.  Value-Result Arguments Section 3.4.  Byte Ordering Functions Section 3.5.  Byte Manipulation Functions Section 3.6.  inet_aton, inet_addr, and inet_ntoa Functions Section 3.7.  inet_pton and inet_ntop Functions Section 3.8.  sock_ntop and Related Functions Section 3.9.  readn, writen, and readline Functions Section 3.10.  Summary Exercises Section 2.1.  Introduction Section 2.2.  The Big Picture Section 2.3.  User Datagram Protocol (UDP) Section 2.4.  Transmission Control Protocol (TCP) Section 2.5.  Stream Control Transmission Protocol (SCTP) Section 2.6.  TCP Connection Establishment and Termination Section 2.7.  TIME_WAIT State Section 2.8.  SCTP Association Establishment and Termination Section 2.9.  Port Numbers Section 2.10.  TCP Port Numbers and Concurrent Servers Section 2.11.  Buffer Sizes and Limitations Section 2.12.  Standard Internet Services Section 2.13.  Protocol Usage by Common Internet Applications Section 2.14.  Summary Exercises        Chapter 2.  The Transport Layer: TCP, UDP, and SCTP                                                                                Part 2:  Elementary Sockets        Chapter 3.  Sockets Introduction                                                               Chapter 4.  Elementary TCP Sockets                                                                    Chapter 5.  TCP Client/Server Example                                    Section 4.1.  Introduction Section 4.2.  socket Function Section 4.3.  connect Function Section 4.4.  bind Function Section 4.5.  listen Function Section 4.6.  accept Function Section 4.7.  fork and exec Functions Section 4.8.  Concurrent Servers Section 4.9.  close Function Section 4.10.  getsockname and getpeername Functions Section 4.11.  Summary Exercises Section 5.1.  Introduction Section 5.2.  TCP Echo Server: main Function Section 5.3.  TCP Echo Server: str_echo Function Section 5.4.  TCP Echo Client: main Function Section 5.5.  TCP Echo Client: str_cli Function Section 5.6.  Normal Startup Section 5.7.  Normal Termination
Section 5.8.  POSIX Signal Handling Section 5.9.  Handling SIGCHLD Signals Section 5.10.  wait and waitpid Functions Section 5.11.  Connection Abort before accept Returns Section 5.12.  Termination of Server Process Section 5.13.  SIGPIPE Signal Section 5.14.  Crashing of Server Host Section 5.15.  Crashing and Rebooting of Server Host Section 5.16.  Shutdown of Server Host Section 5.17.  Summary of TCP Example Section 5.18.  Data Format Section 5.19.  Summary Exercises                                                                         Chapter 6.  I/O Multiplexing: The select and poll Functions                                                                         Chapter 7.  Socket Options      Section 7.1.  Introduction Section 7.2.  getsockopt and setsockopt Functions           Section 7.3.  Checking if an Option Is Supported and Obtaining the Default      Section 7.4.  Socket States      Section 7.5.  Generic Socket Options      Section 7.6.  IPv4 Socket Options      Section 7.7.  ICMPv6 Socket Option      Section 7.8.  IPv6 Socket Options      Section 7.9.  TCP Socket Options      Section 7.10.  SCTP Socket Options Section 7.11.  fcntl Function           Section 7.12.  Summary      Exercises        Chapter 8.  Elementary UDP Sockets                                         Section 6.1.  Introduction Section 6.2.  I/O Models Section 6.3.  select Function Section 6.4.  str_cli Function (Revisited) Section 6.5.  Batch Input and Buffering Section 6.6.  shutdown Function Section 6.7.  str_cli Function (Revisited Again) Section 6.8.  TCP Echo Server (Revisited) Section 6.9.  pselect Function Section 6.10.  poll Function Section 6.11.  TCP Echo Server (Revisited Again) Section 6.12.  Summary Exercises Section 8.1.  Introduction Section 8.2.  recvfrom and sendto Functions Section 8.3.  UDP Echo Server: main Function Section 8.4.  UDP Echo Server: dg_echo Function Section 8.5.  UDP Echo Client: main Function Section 8.6.  UDP Echo Client: dg_cli Function Section 8.7.  Lost Datagrams Section 8.8.  Verifying Received Response
Section 8.9.  Server Not Running Section 8.10.  Summary of UDP Example Section 8.11.  connect Function with UDP Section 8.12.  dg_cli Function (Revisited) Section 8.13.  Lack of Flow Control with UDP Section 8.14.  Determining Outgoing Interface with UDP Section 8.15.  TCP and UDP Echo Server Using select Section 8.16.  Summary Exercises Section 9.1.  Introduction Section 9.2.  Interface Models Section 9.3.  sctp_bindx Function Section 9.4.  sctp_connectx Function Section 9.5.  sctp_getpaddrs Function Section 9.6.  sctp_freepaddrs Function Section 9.7.  sctp_getladdrs Function Section 9.8.  sctp_freeladdrs Function Section 9.9.  sctp_sendmsg Function Section 9.10.  sctp_recvmsg Function Section 9.11.  sctp_opt_info Function Section 9.12.  sctp_peeloff Function Section 9.13.  shutdown Function Section 9.14.  Notifications Section 9.15.  Summary Exercises                                                     Chapter 9.  Elementary SCTP Sockets                                                                                        Chapter 10.  SCTP Client/Server Example                                                     Chapter 11.  Name and Address Conversions                                                                  Section 10.1.  Introduction Section 10.2.  SCTP One-to-Many-Style Streaming Echo Server: main Function Section 10.3.  SCTP One-to-Many-Style Streaming Echo Client: main Function Section 10.4.  SCTP Streaming Echo Client: str_cli Function Section 10.5.  Exploring Head-of-Line Blocking Section 10.6.  Controlling the Number of Streams Section 10.7.  Controlling Termination Section 10.8.  Summary Exercises Section 11.1.  Introduction Section 11.2.  Domain Name System (DNS) Section 11.3.  gethostbyname Function Section 11.4.  gethostbyaddr Function Section 11.5.  getservbyname and getservbyport Functions Section 11.6.  getaddrinfo Function Section 11.7.  gai_strerror Function Section 11.8.  freeaddrinfo Function Section 11.9.  getaddrinfo Function: IPv6 Section 11.10.  getaddrinfo Function: Examples Section 11.11.  host_serv Function Section 11.12.  tcp_connect Function Section 11.13.  tcp_listen Function
Section 11.14.  udp_client Function Section 11.15.  udp_connect Function Section 11.16.  udp_server Function Section 11.17.  getnameinfo Function Section 11.18.  Re-entrant Functions Section 11.19.  gethostbyname_r and gethostbyaddr_r Functions Section 11.20.  Obsolete IPv6 Address Lookup Functions Section 11.21.  Other Networking Information Section 11.22.  Summary Exercises Section 12.1.  Introduction Section 12.2.  IPv4 Client, IPv6 Server Section 12.3.  IPv6 Client, IPv4 Server Section 12.4.  IPv6 Address-Testing Macros Section 12.5.  Source Code Portability Section 12.6.  Summary Exercises Section 13.1.  Introduction Section 13.2.  syslogd Daemon Section 13.3.  syslog Function Section 13.4.  daemon_init Function Section 13.5.  inetd Daemon Section 13.6.  daemon_inetd Function Section 13.7.  Summary Exercises                                                       Part 3:  Advanced Sockets        Chapter 12.  IPv4 and IPv6 Interoperability                                           Chapter 13.  Daemon Processes and the inetd Superserver                                                Chapter 14.  Advanced I/O Functions                                                               Chapter 15.  Unix Domain Protocols                                              Section 14.1.  Introduction Section 14.2.  Socket Timeouts Section 14.3.  recv and send Functions Section 14.4.  readv and writev Functions Section 14.5.  recvmsg and sendmsg Functions Section 14.6.  Ancillary Data Section 14.7.  How Much Data Is Queued? Section 14.8.  Sockets and Standard I/O Section 14.9.  Advanced Polling Section 14.10.  Summary Exercises Section 15.1.  Introduction Section 15.2.  Unix Domain Socket Address Structure Section 15.3.  socketpair Function Section 15.4.  Socket Functions Section 15.5.  Unix Domain Stream Client/Server Section 15.6.  Unix Domain Datagram Client/Server Section 15.7.  Passing Descriptors Section 15.8.  Receiving Sender Credentials Section 15.9.  Summary
Section 17.1.  Introduction Section 17.2.  ioctl Function Section 17.3.  Socket Operations Section 17.4.  File Operations Section 17.5.  Interface Configuration Section 17.6.  get_ifi_info Function Section 17.7.  Interface Operations Section 17.8.  ARP Cache Operations Section 17.9.  Routing Table Operations Section 17.10.  Summary Exercises             Chapter 16.  Nonblocking I/O      Section 16.1.  Introduction Section 16.2.  Nonblocking Reads and Writes: str_cli Function (Revisited)      Section 16.3.  Nonblocking connect      Section 16.4.  Nonblocking connect: Daytime Client      Section 16.5.  Nonblocking connect: Web Client      Section 16.6.  Nonblocking accept           Section 16.7.  Summary      Exercises        Chapter 17.  ioctl Operations                                                               Chapter 18.  Routing Sockets      Section 18.1.  Introduction      Section 18.2.  Datalink Socket Address Structure      Section 18.3.  Reading and Writing Section 18.4.  sysctl Operations      Section 18.5.  get_ifi_info Function (Revisited)           Section 18.6.  Interface Name and Index Functions      Section 18.7.  Summary      Exercises        Chapter 19.  Key Management Sockets                                           Chapter 20.  Broadcasting                                           Chapter 21.  Multicasting           Section 19.1.  Introduction Section 19.2.  Reading and Writing Section 19.3.  Dumping the Security Association Database (SADB) Section 19.4.  Creating a Static Security Association (SA) Section 19.5.  Dynamically Maintaining SAs Section 19.6.  Summary Exercises Exercises Section 20.1.  Introduction Section 20.2.  Broadcast Addresses Section 20.3.  Unicast versus Broadcast Section 20.4.  dg_cli Function Using Broadcasting Section 20.5.  Race Conditions Section 20.6.  Summary Exercises Section 21.1.  Introduction Section 21.2.  Multicast Addresses
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