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索尼(爱立信)移动电话-W700c说明书.pdf

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Contents
Getting started
Getting to know the phone
Calling
Messaging
Imaging
Entertainment
Connectivity
More features
Troubleshooting
Important information
Icons
Index
Contents Getting started ................... 4 Assembly, SIM card, battery, memory card, start-up menu, make a call. Getting to know the phone ................................ 10 Phone overview, use the menus, enter letters, file manager, memory card. Calling ............................... 20 Calls, contacts, voice control, call options. Messaging ........................ 36 Text messaging, picture messaging, voice messaging, email, My friends. Imaging ............................. 45 Camera, video recorder, pictures, PhotoDJ™. Entertainment ................... 50 Walkman® player, Disc2Phone, radio, PlayNow™, ringtones, MusicDJ™, VideoDJ™, sound recorder, themes, games. Sony Ericsson W700i Connectivity ..................... 62 Internet and email settings, Internet browsing, synchronizing, Bluetooth, infrared, USB cable, transferring files, update service. More features ................... 72 Time and date, alarm clock, calendar, tasks, Java™ applications, SIM card lock, etc. Troubleshooting ............... 80 Why doesn’t the phone work the way I want? Important information ...... 86 Sony Ericsson Consumer Web site, service and support, safe and efficient use, end user licence agreement, warranty, declaration of conformity. Icons ................................ 95 Status bar icons Index ................................. 97 This is the Internet version of the user's guide. © Print only for private use. Contents 1
Sony Ericsson GSM 900/1800/1900 This user guide is published by Sony Ericsson Mobile Communications AB, without any warranty. Improvements and changes to this user guide necessitated by typographical errors, inaccuracies of current information, or improvements to programs and/or equipment, may be made by Sony Ericsson Mobile Communications AB at any time and without notice. Such changes will, however, be incorporated into new editions of this user guide. All rights reserved. ©Sony Ericsson Mobile Communications AB, 2006 Publication number: EN/LZT 108 8704 R1A Please note: Some of the services in this user guide are not supported by all networks. This also applies to the GSM International Emergency Number 112. Please contact your network operator or service provider if you are in doubt whether you can use a particular service or not. Please read the Guidelines for safe and efficient use and the Limited warranty chapters before you use your mobile phone. Your mobile phone has the capability to download, store and forward additional content, e.g. ringtones. The use of such content may be restricted or prohibited by rights of third parties, including but not limited to restriction under applicable copyright laws. You, and not Sony Ericsson, are entirely responsible for additional content that you download to or forward from your mobile phone. Prior to your use of any additional content, please verify that your intended use is properly licensed or is otherwise authorized. Sony Ericsson does not guarantee the accuracy, integrity or quality of any additional content or any other third party content. Under no circumstances will Sony Ericsson be liable in any way for your improper use of additional content or other third party content. The Bluetooth word mark and logos are owned by the Bluetooth SIG, Inc. and any use of such marks by Sony Ericsson is under license. QuickShare™, PlayNow™, PhotoDJ™, MusicDJ™ and VideoDJ™ are trademarks or registered trademarks of Sony Ericsson Mobile Communications AB. Memory Stick™, Memory Stick PRO Duo™ and Memory Stick Duo™ are trademarks or registered trademarks of Sony Corporation. The WALKMAN® logo and symbol are registered trademarks of Sony Corporation. Microsoft, Windows and PowerPoint are either registered trademarks or trademarks of Microsoft Corporation in the U.S and other countries. Mac OS is a trademark of Apple Computer, Inc., registered in the U.S. and other countries. Adobe and Photoshop are either trademarks or registered trademarks of Adobe Systems Incorporated in the United States and/or other countries. T9™ Text Input is a trademark or a registered trademark of Tegic Communications. T9™ Text Input is licensed under one or more of the following: U.S. Pat. Nos. 5,818,437, 5,953,541, 5,187,480, 5,945,928, and 6,011,554; Canadian Pat. No. 1,331,057, United Kingdom Pat. No. 2238414B; Hong Kong Standard Pat. No. HK0940329; Republic of Singapore Pat. No. 51383; Euro.Pat. No. 0 842 463(96927260.8) DE/DK, FI, FR, IT, NL, PT, ES, SE, GB; and additional patents are pending worldwide. Java and all Java based trademarks and logos are trademarks or registered trademarks of Sun Microsystems, Inc. in the U.S. and other countries. End-user license agreement for Sun™ Java™ J2ME™. 2 Contents This is the Internet version of the user's guide. © Print only for private use.
1 Restrictions: Software is confidential copyrighted information of Sun and title to all copies is retained by Sun and/or its licensors. Customer shall not modify, decompile, disassemble, decrypt, extract, or otherwise reverse engineer Software. Software may not be leased, assigned, or sublicensed, in whole or in part. 2 Export Regulations: Software, including technical data, is subject to U.S. export control laws, including the U.S. Export Administration Act and its associated regulations, and may be subject to export or import regulations in other countries. Customer agrees to comply strictly with all such regulations and acknowledges that it has the responsibility to obtain licenses to export, re- export, or import Software. Software may not be downloaded, or otherwise exported or re-exported (i) into, or to a national or resident of, Cuba, Iraq, Iran, North Korea, Libya, Sudan, Syria (as such listing may be revised from time to time) or any country to which the U.S. has embargoed goods; or (ii) to anyone on the U.S. Treasury Department's list of Specially Designated Nations or the U.S. Commerce Department's Table of Denial Orders. 3 Restricted Rights: Use, duplication or disclosure by the United States government is subject to the restrictions as set forth in the Rights in Technical Data and Computer Software Clauses in DFARS 252.227-7013(c) (1) (ii) and FAR 52.227-19(c) (2) as applicable. Part of the software in this product is copyright © SyncML initiative Ltd. (1999-2002). All rights reserved. Other product and company names mentioned herein may be the trademarks of their respective owners. Any rights not expressly granted herein are reserved. This is the Internet version of the user's guide. © Print only for private use. Contents 3
Getting started Assembly, SIM card, battery, memory card, start-up menu, make a call. Instruction symbols The following instruction symbols appear in this user guide: Note Indicates that a service or function is network- or subscription-dependent. Contact your network operator for details. % See also page... } Use the selection keys or the navigation key to scroll and select, % 14 Keys and navigation. Press the navigation key centre. Press the navigation key up. Press the navigation key down. Press the navigation key to the left. Press the navigation key to the right. More information and downloads are available at www.sonyericsson.com/ support. Assembly Before you can use your phone you need to: Insert the SIM card. Insert and charge the battery. Always turn off the phone and detach the charger before you insert or remove a SIM card. SIM card and battery information When you register as a subscriber with a network operator, you get a SIM (Subscriber Identity Module) card. The SIM card contains a computer chip that keeps track of your phone number, the services included in your subscription, and names and numbers in your contacts, among other things. If you have been using a SIM card in another phone, make sure that your information is saved to the SIM card before you remove it from the other phone. For example, contacts may have been saved in the phone memory. 4 Getting started This is the Internet version of the user's guide. © Print only for private use.
To insert SIM card and battery To charge the battery 1 Remove the battery cover by sliding it as shown in the picture. 2 Slide the SIM card into its holder with the gold contacts facing down. 3 Insert the battery with the label side up and the connectors facing each other. 4 Slide the battery cover into place as shown in the picture. 1 Connect the charger to the phone. The symbol on the charger plug must face upwards. 2 It may take up to 30 minutes before the battery icon appears on the screen. 3 Wait approximately 2.5 hours or until the battery icon indicates that the battery is fully charged. If you do not see the battery icon after this time, press a key to activate the screen. 4 Remove the charger by pulling the charger plug straight out. This is the Internet version of the user's guide. © Print only for private use. Getting started 5
Memory Stick PRO Duo™ Your phone supports the following memory cards: Memory Stick PRO Duo™ Memory Stick Duo™ A memory card adds more storage space to your phone to store, for example, music, ringtones, video clips and pictures. With a memory card you can share your saved information by moving or copying it to other compatible devices, see also % 18 File manager. You can also use it as a portable memory for office documents, and move documents between the phone and a computer, % 71 Transferring files using the USB cable. To insert and remove a memory card 1 Carefully open the Memory Stick Duo slot cover and insert the memory card. 2 Press the edge of the memory card to release it from the slot. 6 Getting started This is the Internet version of the user's guide. © Print only for private use.
Turning on the phone and making calls Make sure that the phone is charged and your SIM card is inserted before you turn it on. When you have turned the phone on, you can use the setup wizard to quickly and easily prepare your phone for use. PIN (Personal Identity Number) You may need a PIN (Personal Identity Number) to activate the services in your phone. The PIN is associated with your SIM card, and not with the phone. Your PIN is provided by your network operator. When you enter your PIN, each digit appears as *, unless your PIN starts with the same digits as an emergency number, for example 112. This is so that you can see and call an emergency number without entering a PIN. If you make a mistake while entering your PIN, delete the number by pressing . If you enter the wrong PIN three times in a row, the SIM card is blocked and the message PIN blocked appears. To unblock it, you need to enter your PUK (Personal Unblocking Key), % 77 SIM card lock. This is the Internet version of the user's guide. © Print only for private use. Getting started 7
To turn on the phone 1 Press and hold . The first start-up may take a few minutes. 2 Select Music only whether you want to use the phone with full functionality or the Walkman® player only. 3 Enter your SIM card PIN, if requested. 4 At first start-up, select the language you want for your phone menus. 5 } Yes if you want the setup wizard to help you get started, and follow the instructions that appear. You can start the wizard from the menu system at any time, } Settings and scroll to the General tab } Setup wizard. Start-up menu When the start-up menu is activated, each time you turn on the phone, you can select to listen to music only, instead of using the phone with full functionality. This means all transmitters of the phone are turned off, preventing disturbance of sensitive equipment, for example, in an aeroplane or in a hospital. You cannot make calls, receive calls, or send messages, etc. You can only use the Walkman® player. If you have selected Music only, you can still receive calendar and task reminders, and the alarm can still signal. Always follow airline regulations and any flight crew instructions with respect to onboard use of electronic devices. To deactivate the start-up menu 1 } Settings } and scroll to the General tab } Start-up menu. 2 Select Don't show. To make and receive calls Enter the phone number (with international prefix and area code if applicable) } Call to make the call. } End call to end the call. When the phone rings } Answer. 8 Getting started This is the Internet version of the user's guide. © Print only for private use.
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