Table of Contents
Introduction
1. A Tour of Computer Systems
Part 1 Program Structure and Execution
2. Representing and Manipulating Information
2.55
2.56
2.57
2.58
2.59
2.60
2.61
2.62
2.63
2.64
2.65
2.66
2.67
2.68
2.69
2.70
2.71
2.72
2.73
2.74
2.75
2.76
1.1
1.2
2.1
2.1.1
2.1.2
2.1.3
2.1.4
2.1.5
2.1.6
2.1.7
2.1.8
2.1.9
2.1.10
2.1.11
2.1.12
2.1.13
2.1.14
2.1.15
2.1.16
2.1.17
2.1.18
2.1.19
2.1.20
2.1.21
2.1.22
1
2.77
2.78
2.79
2.80
2.81
2.82
2.83
2.84
2.85
2.86
2.87
2.88
2.89
2.90
2.91
2.92
2.93
2.94
2.95
2.96
2.97
3. Machine-Level Representation of Programs
3.58
3.59
3.60
3.61
3.62
3.63
3.64
3.65
2.1.23
2.1.24
2.1.25
2.1.26
2.1.27
2.1.28
2.1.29
2.1.30
2.1.31
2.1.32
2.1.33
2.1.34
2.1.35
2.1.36
2.1.37
2.1.38
2.1.39
2.1.40
2.1.41
2.1.42
2.1.43
2.2
2.2.1
2.2.2
2.2.3
2.2.4
2.2.5
2.2.6
2.2.7
2.2.8
2
3.66
3.67
3.68
3.69
3.70
3.71
3.72
3.73
3.74
3.75
4. Processor Architecture
4.45
4.46
4.47
4.48
4.49
4.50
4.51
4.52
4.53
4.54
4.55
4.56
4.57
4.58
4.59
5. Optimizing Program Performance
5.13
5.14
5.15
2.2.9
2.2.10
2.2.11
2.2.12
2.2.13
2.2.14
2.2.15
2.2.16
2.2.17
2.2.18
2.3
2.3.1
2.3.2
2.3.3
2.3.4
2.3.5
2.3.6
2.3.7
2.3.8
2.3.9
2.3.10
2.3.11
2.3.12
2.3.13
2.3.14
2.3.15
2.4
2.4.1
2.4.2
2.4.3
3
5.16
5.17
5.18
5.19
6. The Memory Hierarchy
6.22
6.23
6.24
6.25
6.26
6.27
6.28
6.29
6.30
6.31
6.32
6.33
6.34
6.35
6.36
6.37
6.38
6.39
6.40
6.41
6.42
6.43
6.44
6.45
6.46
2.4.4
2.4.5
2.4.6
2.4.7
2.5
2.5.1
2.5.2
2.5.3
2.5.4
2.5.5
2.5.6
2.5.7
2.5.8
2.5.9
2.5.10
2.5.11
2.5.12
2.5.13
2.5.14
2.5.15
2.5.16
2.5.17
2.5.18
2.5.19
2.5.20
2.5.21
2.5.22
2.5.23
2.5.24
2.5.25
4
Part 2 Running Programs on a System
7. Linking
7.6
7.7
7.8
7.9
7.10
7.11
7.12
7.13
8. Exceptional Control Flow
8.9
8.10
8.11
8.12
8.13
8.14
8.15
8.16
8.17
8.18
8.19
8.20
8.21
8.22
8.23
8.24
8.25
8.26
9. Virtual Memory
3.1
3.1.1
3.1.2
3.1.3
3.1.4
3.1.5
3.1.6
3.1.7
3.1.8
3.2
3.2.1
3.2.2
3.2.3
3.2.4
3.2.5
3.2.6
3.2.7
3.2.8
3.2.9
3.2.10
3.2.11
3.2.12
3.2.13
3.2.14
3.2.15
3.2.16
3.2.17
3.2.18
3.3
5
9.11
9.12
9.13
9.14
9.15
9.16
9.17
9.18
9.19
9.20
Part 3 Interaction and Communication
between Programs
10. System-Level I/O
10.6
10.7
10.8
10.9
10.10
11. Network Programming
11.6
11.7
11.8
11.9
11.10
11.11
11.12
11.13
12. Concurrent Programming
12.16
3.3.1
3.3.2
3.3.3
3.3.4
3.3.5
3.3.6
3.3.7
3.3.8
3.3.9
3.3.10
4.1
4.1.1
4.1.2
4.1.3
4.1.4
4.1.5
4.2
4.2.1
4.2.2
4.2.3
4.2.4
4.2.5
4.2.6
4.2.7
4.2.8
4.3
4.3.1
6
12.17
12.18
12.19
12.20
12.21
12.22
12.23
12.24
12.25
12.26
12.27
12.28
12.29
12.30
12.31
12.32
12.33
12.34
12.35
12.36
12.37
12.38
12.39
4.3.2
4.3.3
4.3.4
4.3.5
4.3.6
4.3.7
4.3.8
4.3.9
4.3.10
4.3.11
4.3.12
4.3.13
4.3.14
4.3.15
4.3.16
4.3.17
4.3.18
4.3.19
4.3.20
4.3.21
4.3.22
4.3.23
4.3.24
7
Introduction
CSAPP-3e-Solutions
Computer Systems: A Programmer's Perspective Third Edition Solutions
at first
Almost all solutions has its own code piece in c/gas/yas and every code piece is
tested!
Code files are classified by chapter. Please visit the index page of every chapter
to see more info.
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