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Unreal Engine 4 for Beginners 无水印pdf.pdf

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Title
Copyright
Contents
1 Getting Started
1.1 Licensing
1.2 Registration
1.3 Download & Installation
1.4 Chapter 1 Quiz
2 Basic Concepts
2.1 Projects
2.2 Levels
2.3 Actors
2.4 Chapter 2 Quiz
3 The Level Editor
3.1 Level Editor Overview
3.2 Place Mode
3.3 Navigating Within the Viewport
3.4 Moving, Rotating, and Scaling Actors
3.5 Snapping
3.6 Different Ways to View Your Level
3.7 Content Browser
3.8 Details Panel
3.9 World Outliner
3.10 Chapter 3 Quiz
4 Actors
4.1 Static Meshes
4.2 Brushes
4.3 Materials
4.4 Lights
4.5 Atmospheric Fog
4.6 Player Start Actor
4.7 Components
4.8 Volumes
4.9 Chapter 4 Quiz
5 Blueprints
5.1 Introduction to Blueprints
5.2 Variables
5.3 Arrays
5.4 Functions
5.5 Flow Control
5.6 Accessing Actors Within Blueprints
5.7 Blueprint Classes
5.8 Timelines
5.9 Chapter 5 Quiz
6 Players & Input
6.1 Game Modes
6.2 Pawns
6.3 Characters
6.4 Controllers
6.5 Input Mapping
6.6 Setting Up Basic Character Movement
6.7 Chapter 6 Quiz
7 Collisions
7.1 Collisions Overview
7.2 Causing Damage Due to Collisions
7.3 Chapter 7 Quiz
8 User Interfaces
8.1 UMG Overview
8.2 Root Widget
8.3 Canvas Panel
8.4 Common Widget Properties
8.5 Visual Designer
8.6 Text Widget
8.7 Button Widget
8.8 Border Widget & Image Widget
8.9 Progress Bar Widget
8.10 Check Box Widget
8.11 Horizontal Box & Vertical Box
8.12 Grid Panel & Uniform Grid Panel
8.13 Chapter 8 Quiz
9 Audio
9.1 Audio Overview & Sound Waves
9.2 Sound Cues
9.3 Attenuation
9.4 Importing and Converting Audio
9.5 Chapter 9 Quiz
10 Additional Topics
10.1 Downloading Content From the Epic Games Launcher
10.2 Importing 3D Objects From the Internet
10.3 Chapter 10 Quiz
Unreal Engine 4 for Beginners David Nixon
Unreal Engine 4 for Beginners Copyright © 2017 David Nixon All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, or otherwise, without the prior written permission of the author, except as provided by United States copyright law. Limit of Liability / Disclaimer of Warranty: The author makes no representations or warranties with respect to the accuracy or completeness of the contents of this book and specifically disclaim any implied warranties of merchantability or fitness for a particular purpose. No warranty may be created or extended by sales representatives or written sales materials. The advice and strategies contained herein may not apply or be suitable for your situation. You should consult with a professional where appropriate. The accuracy and completeness of the information provided herein and the opinions stated herein are not guaranteed or warranted to produce any particular results, and the advice and strategies contained herein are not suitable for every individual. By providing information or links to other companies or websites, the publisher and the author do not guarantee, approve or
endorse the information or products available at any linked websites or mentioned companies, or persons, nor does a link indicate any association with or endorsement by the publisher or author. This publication is offered or sold with the understanding that neither the publisher nor the author is engaged in rendering legal, accounting or other professional service. If legal advice or other expert assistance is required, the services of a competent professional should be sought. Neither the publisher or the author shall be liable for any loss or loss of profit or any other commercial damages, including but not limited to special, incidental, consequential, or other damages.
T a b l e o f C o n t e n t s | 4 CONTENTS CHAPTER 1 – GETTING STARTED 1.1 Licensing ..................................................................... 19 1.2 Registration ................................................................ 21 1.3 Download & Installation ............................................. 24 1.4 Chapter 1 Quiz ............................................................ 26 Answers ........................................................................ 27 2.1 Projects ....................................................................... 29 Unreal Project Browser ................................................ 29 Projects Tab .............................................................. 30 New Project Tab ....................................................... 32 2.2 Levels .......................................................................... 36 Creating, Opening & Saving Levels ............................... 37 Playing a Level .............................................................. 40 2.3 Actors.......................................................................... 41 The Static Mesh Actor .................................................. 42 Geometry Brushes ........................................................ 43 Materials ................................................................... 45 The Light Actor ............................................................. 46 Summary of Actors ....................................................... 47
T a b l e o f C o n t e n t s | 5 2.4 Chapter 2 Quiz ............................................................ 48 Answers ........................................................................ 50 3.1 Level Editor Overview ................................................. 53 Unreal Engine vs the Unreal Editor ............................... 53 Unreal Editor vs the Level Editor .................................. 54 Panels of the Level Editor ............................................. 54 Customizing the Interface............................................. 60 3.2 Place Mode ................................................................. 62 Place Mode Tabs ........................................................... 63 3.3 Navigating Within the Viewport ................................. 66 Mouse Navigation ......................................................... 66 WASD Navigation.......................................................... 67 Focusing ........................................................................ 67 Maya Navigation ........................................................... 68 Camera Speed ............................................................... 69 3.4 Moving, Rotating, and Scaling Actors ......................... 70 Move Tool ..................................................................... 71 Rotate Tool ................................................................... 74 Scale Tool ...................................................................... 75 World Space vs Local Space .......................................... 76 3.5 Snapping ..................................................................... 79 End Key ......................................................................... 79
T a b l e o f C o n t e n t s | 6 Surface Snapping .......................................................... 79 Grid Snapping ............................................................... 83 Snap Size ................................................................... 84 Grid Units .................................................................. 85 Rotation Snapping ........................................................ 86 Scale Snapping .............................................................. 86 3.6 Different Ways to View Your Level ............................. 88 Immersive Mode .......................................................... 88 View Modes .................................................................. 88 Lit Mode.................................................................... 89 Unlit Mode ................................................................ 90 Wireframe Mode ...................................................... 91 Orthographic Views ...................................................... 91 Show Flags .................................................................... 94 Game View ................................................................... 96 Piloting Actors Within the Viewport ............................. 96 3.7 Content Browser ......................................................... 98 Sources Panel and Asset Window ................................. 98 Back Button and Forward Button ............................... 100 Breadcrumbs .............................................................. 100 Add New Button ......................................................... 101 Import Button ............................................................. 103
T a b l e o f C o n t e n t s | 7 Save All Button ........................................................... 103 View Options .............................................................. 103 Tiles vs List vs Columns ........................................... 104 Show Folders .......................................................... 105 Show Developers Folders ....................................... 105 Show Plugins Content ............................................. 106 Show Engine Content ............................................. 106 Show Collections..................................................... 106 Thumbnail Options ................................................. 109 Content Browser Windows ......................................... 110 3.8 Details Panel ............................................................. 113 Property Matrix .......................................................... 114 View Options .............................................................. 115 Transform Category .................................................... 117 Relative vs World .................................................... 119 Mobility .................................................................. 120 3.9 World Outliner .......................................................... 121 World Outliner Data ................................................... 122 Grouping Actors .......................................................... 123 Organizing and Finding Actors .................................... 127 3.10 Chapter 3 Quiz ........................................................ 129 Answers ...................................................................... 131
T a b l e o f C o n t e n t s | 8 4.1 Static Meshes ........................................................... 134 Replacing the Mesh of a Static Mesh Actor ................ 135 Physics ........................................................................ 136 4.2 Brushes ..................................................................... 140 Brushes vs Meshes ..................................................... 140 Brush Settings ............................................................. 142 Brush Type .............................................................. 143 Brush Shape ............................................................ 144 Size Properties ........................................................ 144 Sides Properties ...................................................... 145 Hollow Property ...................................................... 145 Stair Brushes ............................................................... 146 4.3 Materials ................................................................... 153 Apply Material to All Surfaces .................................... 154 Surface Materials Category ........................................ 155 Elements ..................................................................... 156 Textures ...................................................................... 157 Surface Properties Category ....................................... 158 Material Scaling ...................................................... 160 4.4 Lights ........................................................................ 161 Overview of Light Types ............................................. 161 Building the Lighting ................................................... 163
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