Cover
Contents
Preface
1: An Overview of Computing Systems
2: The Programmer's Model
3: Introduction to Instruction Sets: v4T and v7-M
4: Assembler Rules and Directives
5: Loads, Stores, and Addressing
6: Constants and Literal Pools
7: Integer Logic and Arithmetic
8: Branches and Loops
9: Introduction to Floating-Point: Basics, Data Types, and Data Transfer
10: Introduction to Floating-Point: Rounding and Exceptions
11: Floating-Point Data-Processing Instructions
12: Tables
13: Subroutines and Stacks
14: Exception Handling: ARM7TDMI
15: Exception Handling: v7-M
16: Memory-Mapped Peripherals
17: ARM, Thumb and Thumb-2 Instructions
18: Mixing C and Assembly
Appendix A: Running Code Composer Studio
Appendix B: Running Keil Tools
Appendix C: ASCII Character Codes
Appendix D
Glossary
References
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